Free for all
David Lenaerts: The joys of building your own 3D engine
David comes from Belgium. He is fascinated by the creation of solid software architectures for 3D engines and rendering pipeline. His session will give a technical overview on how to build a real time WebGL 3D engine. He will also introduce the Entity Component System (ECS) and all manners of shaders.
Talk: Nov.12 2:15 pm